A simulation of Doppler effect, with a car passing in front of you. https://fr.wikipedia.org/wiki/Effet_Doppler The Observer is static at the origin, the car is Moving along x at a constant velocity v ^ y | *M*y0**> | ----x0-----------------O-------------------> x | The frequency perceived by the observer (Doppler effect) is fobs = f / (1 - vr/c) but we don't need to compute it. The signal heard by the observer at tobs was emitted earlier by the car at t, from a distance r(t): tobs = t + r(t) / c By developing r(t) we can finally obtain a quadratic equation: (c*2-v2) * t2 - (2tobsc2 + 2x0v) t + (tobs2 * c2 - x02 - y*2) = 0 The time t is the unique physical solution of that equation:
The amplitude of the observed signal is decreasing in r**2:
Type | Attributes | Name | Initial | |||
---|---|---|---|---|---|---|
real(kind=wp) | :: | Amp | ||||
real(kind=wp), | parameter | :: | c | = | 343 | |
type(WAV_file) | :: | demo | ||||
real(kind=wp), | parameter | :: | duration | = | 7._wp | |
real(kind=wp), | parameter | :: | f | = | 50 | |
integer | :: | i | ||||
integer | :: | j | ||||
real(kind=wp) | :: | omega | ||||
real(kind=wp) | :: | panL | ||||
real(kind=wp) | :: | panR | ||||
real(kind=wp) | :: | t | ||||
real(kind=wp) | :: | tobs | ||||
real(kind=wp), | parameter | :: | v | = | 130000._wp/3600 | |
real(kind=wp) | :: | x | ||||
real(kind=wp) | :: | x0 | ||||
real(kind=wp) | :: | y | ||||
real(kind=wp), | parameter | :: | y0 | = | 10 |
We solve the Quadratic equation, but physically one and only one solution can exist: we know the sound was emitted before we hear it!>
Type | Intent | Optional | Attributes | Name | ||
---|---|---|---|---|---|---|
real(kind=wp), | intent(in) | :: | a | |||
real(kind=wp), | intent(in) | :: | b | |||
real(kind=wp), | intent(in) | :: | c | |||
real(kind=wp), | intent(in) | :: | tobs |
program doppler_effect use forsynth, only: wp, dt, RATE, PI use wav_file_class, only: WAV_file implicit none type(WAV_file) :: demo real(wp) :: panL, panR ! Pulsation (radians/second): real(wp) :: omega real(wp) :: t, tobs real(wp) :: Amp integer :: i, j real(wp) :: x0, x, y real(wp), parameter :: duration = 7._wp ! Duration in seconds real(wp), parameter :: y0 = 10 ! m real(wp), parameter :: v = 130000._wp / 3600 ! 130 km/h (car velocity) ! https://en.wikipedia.org/wiki/Speed_of_sound real(wp), parameter :: c = 343 ! m/s at 20°C in air real(wp), parameter :: f = 50 ! Hz print *, "**** Creating doppler_effect.wav ****" ! We create a new WAV file, and define the number of tracks and its duration: call demo%create_WAV_file('doppler_effect.wav', tracks=1, duration=duration) associate(tape => demo%tape_recorder) !> The Observer is static at the origin, !> the car is Moving along x at a constant velocity v !> ^ y !> | !> ****M*************y0**************> !> | !> ----x0-----------------O-------------------> x !> | omega = 2*PI*f x0 = -v * duration/2 ! y is constant: y = y0 print '(3A8, A10, 2A8)', "tobs", "t", "x", "Amp", "panL", "panR" tobs = 0 do i = 0, nint(duration*RATE) - 1 !> The frequency perceived by the observer (Doppler effect) !> is fobs = f / (1 - vr/c) but we don't need to compute it. !> The signal heard by the observer at tobs was emitted earlier by the !> car at t, from a distance r(t): !> tobs = t + r(t) / c !> By developing r(t) we can finally obtain a quadratic equation: !> (c**2-v**2) * t**2 - (2*tobs*c**2 + 2*x0*v) *t + (tobs**2 * c**2 - x0**2 - y**2) = 0 !> The time t is the unique physical solution of that equation: t = the_solution(a=c**2-v**2, b=-(2*tobs*c**2 + 2*x0*v), c=(tobs**2 * c**2 - x0**2 - y**2), tobs=tobs) ! The position of the car at t was: x = x0 + v * t !> The amplitude of the observed signal is decreasing in r**2: Amp = 1 / (x**2 + y**2) ! We simulate a stereo effect by using this arbitrary law: ! (note that x0<0 and at tobs=0 x<x0) panR = abs((max(x, x0) - x0) / (2*x0)) panL = 1 - panR tape%left( 1, i) = panL * Amp * sin(omega*t) tape%right(1, i) = panR * Amp * sin(omega*t) ! A signal with only even harmonics, to sound like a motor: do j = 2, 40, +2 tape%left( 1, i) = tape%left( 1, i) + panL * Amp/j**1.3_wp * sin(j*omega*t) tape%right(1, i) = tape%right(1, i) + panR * Amp/j**1.3_wp * sin(j*omega*t) end do if (mod(i, RATE/4) == 0) print '(3F8.2, ES10.2, 2F8.3)', tobs, t, x, Amp, panL, panR tobs = tobs + dt end do end associate ! All tracks will be mixed on track 0. ! Needed even if there is only one track! call demo%mix_tracks() call demo%close_WAV_file() print *,"You can now play the file ", demo%get_name() contains !> We solve the Quadratic equation, !> but physically one and only one solution can exist: !> we know the sound was emitted before we hear it!> real(wp) function the_solution(a, b, c, tobs) real(wp), intent(in) :: a, b, c, tobs real(wp) :: delta, t1, t2 delta = b**2 - 4*a*c if (delta >= 0) then t1 = (-b + sqrt(delta)) / (2*a) t2 = (-b - sqrt(delta)) / (2*a) if (t1 <= tobs) then if (t2 <= tobs) then error stop "ERROR: two solutions, physically impossible" else the_solution = t1 end if else if (t2 <= tobs) then the_solution = t2 else error stop "ERROR: no solution (1)" end if else error stop "ERROR: no solution, delta<0 (2)" end if end function end program doppler_effect